The Twilight Saga: Breaking Dawn - Part 2 Drinking Game Rules

Prepare to immerse yourself into the supernatural world of love, vampires, and epic battles with our tailored "The Twilight Saga: Breaking Dawn - Part 2" drinking game. As the saga reaches its thrilling conclusion, you can amplify the excitement by adding an element of playful camaraderie. Perfect for a movie night with friends who share a fondness for the Twilight series, this game is designed to be simple, engaging, and a surefire way to enhance the viewing experience. Get ready to toast to the on-screen drama and action with prompts that are as unpredictable as the story's twists and turns. So, grab your favorite beverages, gather your friends, and let the games begin as you bid farewell to Bella, Edward, and the rest of the Cullen clan in true fan style.
The Twilight Saga: Breaking Dawn - Part 2 Drinking Game Rules:
- Take a sip every time Bella exhibits a new vampire ability.
- Take a sip whenever Edward smiles.
- Take a sip each time someone mentions Renesmee's rapid growth.
- Take a sip whenever Jacob does something protective of Renesmee.
- Take a sip for every mind-reading or future-seeing vision.
- Take a sip anytime the Volturi are mentioned or appear on screen.
- Take a big gulp whenever there's a flashback or backstory told.
- Take a sip every time you see a new kind of supernatural being besides vampires or werewolves.
- Take a sip each time Alice has a premonition.
- Take a sip any time someone says "imprint" or "imprinting."
- Drink each time Bella and Edward have a romantic moment.
- Drink when the Cullens gather allies from around the world.
- Drink if a character you thought was dead is actually alive.
- Drink during any scenes of physical training for the upcoming confrontation.
- Finish your drink at the start of the final battle.
Title: The Twilight Saga: Breaking Dawn - Part 2
Released: 16 Nov 2012
Rated: PG-13
Runtime: 115 min
Genre: Adventure
Plot: The final Twilight Saga begins with Bella now a vampire learning to use her abilities. And happy to see her daughter, Renesmee is flourishing. But when someone sees Renesmee do something that makes them think that she was turned. This person goes to the Volturi, because it is a violation to turn a child. And the penalty is death for both who turned the child into a vampire and the child, cause they deem a turned child too dangerous. Alice gets a vision of the Volturi coming after them. So the Cullens try to convince them that Renesmee is not a threat. So they ask friends and family to come stand with them. But when someone who has it in for the Volturi shows up and tells them they should be ready for a fight. And they get ready.
Language: English








