Star Trek Drinking Game Rules

Looking to boldly go where no drinker has gone before? Look no further! We've gathered the ultimate collection of Star Trek drinking game rules that will make your movie night an out of this world experience. Whether you're a die-hard Trekkie or just love a good time, these games are sure to bring the Federation spirit to your gathering. So grab your favorite Romulan ale or Klingon blood wine and get ready to have a stellar time with these Star Trek drinking game rules. Cheers to intergalactic fun!
Star Trek Drinking Game Rules:
- Take a sip every time Captain Kirk says "beam me up"
- Drink whenever Spock raises an eyebrow
- Take a sip when the ship's red alert is sounded
- Drink whenever the Vulcan nerve pinch is used
- Take a sip whenever Captain Kirk flirts with an alien species
- Drink whenever a phaser is fired
- Take a sip when Scotty says "I'm giving it all she's got!"
- Drink whenever the transporter malfunctions
- Take a sip when someone says "Live long and prosper"
- Drink whenever the Starship Enterprise goes into warp speed
Title: Star Trek
Released: 08 May 2009
Rated: PG-13
Runtime: 127 min
Genre: Action
Plot: On the day of James T. Kirk's birth, his father dies on his damaged starship in a last stand against a Romulan mining vessel looking for Ambassador Spock, who in this time, has grown on Vulcan disdained by his neighbors for his half-human heritage. 25 years later, James T. Kirk has grown into a young rebellious troublemaker. Challenged by Captain Christopher Pike to realize his potential in Starfleet, he comes to annoy academy instructors like Commander Spock. Suddenly, there is an emergency on Vulcan and the newly-commissioned USS Enterprise is crewed with promising cadets like Nyota Uhura, Hikaru Sulu, Pavel Chekov and even Kirk himself, thanks to Leonard McCoy's medical trickery. Together, this crew will have an adventure in the final frontier where the old legend is altered forever as a new version of the legend begins.
Language: English








