Carrie Drinking Game Rules

Carrie movie poster

The Carrie drinking game turns Brian De Palma's 1976 horror classic into a tense prom-night watch party. Follow Carrie's growing powers, Margaret's harsh faith, and Chris Hargensen's cruel revenge plot. The film builds slowly, then erupts in one of horror's most famous finales.

This game mixes steady character beats with larger drinks for the film's biggest shocks. Keep water nearby, pace yourself through the 98-minute runtime, and expect the last scene to catch new viewers off guard.

Where to Watch Carrie

Carrie Drinking Game Rules:

  • Take a sip whenever Carrie is mocked, laughed at, or called cruel names by her classmates
  • Take a sip whenever Margaret White calls something sinful or links it to the devil
  • Take a sip each time Carrie's telekinesis moves, breaks, or closes an object
  • Take a sip whenever the four-note Psycho-style violin cue plays
  • Drink when Miss Collins steps in to protect Carrie or punish her bullies
  • Drink when Margaret forces Carrie into the prayer closet
  • Take a sip whenever Chris and Billy bicker while planning their revenge
  • Drink when Carrie researches telekinesis and learns the name of her power
  • Take a sip whenever Sue shows guilt or tries to make things right for Carrie
  • Drink when Tommy convinces Carrie that his prom invitation is not a prank
  • Take a sip whenever Margaret warns Carrie that prom, boys, or her body will lead to sin
  • Drink when Chris and Billy collect pigs' blood for their prank
  • Drink when Carrie and Tommy are crowned Prom Queen and Prom King
  • Finish your drink when the bucket of pigs' blood falls on Carrie
  • Take a sip each time the prom massacre switches into split screen
  • Drink when Carrie turns the fire hose on the trapped prom crowd
  • Drink when Margaret takes a pose that recalls the statue of Saint Sebastian
  • Finish your drink when the final graveyard scare jolts Sue awake
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About the Movie
Title
Carrie
Released
16 Nov 1976
Rated
R
Runtime
98 min
Genre
Horror
Plot
It's nearing the end of the school year. High school senior Carrie White is a social outcast, largely due to being unwise to the ways of the world based on her upbringing. Her mother, Margaret White, is a religious fanatic, her extreme views primarily targeted against sex, which she believes is a sin. She even believes natural associated processes such as menstruation are a sin, about which she has refused to mention to Carrie. Mrs. White's beliefs were taken to that extreme largely because of her own failed marriage and her husband Ralph long ago having run off with another woman. The only adult authority figure who tries to help Carrie with her life is her phys ed teacher, Miss Collins, who is nonetheless warned not to get too close to go against how Mrs. White chooses to raise Carrie, Mrs. White whose beliefs are well known in the community. An impromptu event that happens among Carrie's phys ed classmates against her leads to her classmates being punished. One of those students, self absorbed Chris Hargensen, vows revenge against Carrie for that punishment, the method of the revenge associated to the phys ed class incident. Another student however, the popular Sue Snell, begins to feel sorry for Carrie. In wanting to help her get out of her shell, Sue asks her boyfriend, the equally popular Tommy Ross, to take Carrie to the senior prom instead of her. This move does not sit well with Mrs. White, who in her extreme view believes Carrie will fall prey to sin. All these competing issues lead to Carrie deciding on an impulse to use a newfound skill to free herself from the figurative chains that have long been placed around her, with tragic consequences.
Language
English