The Thing Drinking Game Rules

The Thing movie poster

Turn John Carpenter's The Thing into a drinking game built on fear and doubt. At a remote Antarctic base, MacReady and his crew face a creature that can copy anyone. You follow each clue as trust breaks down and the men turn on each other.

This The Thing (1982) drinking game brings its best scares into your watch party. The wild creature effects raise the stakes, while the blood test keeps everyone on edge. Even the final scene gives you one last reason to doubt what you see.

Where to Watch The Thing
Updated Sep 28US

The Thing Drinking Game Rules:

  • Take a sip when MacReady pours his drink into the chess computer
  • Drink when the Norwegian helicopter explodes while chasing the dog
  • Take a sip when MacReady mistakes the Norwegians for Swedes
  • Drink when the dog splits open in the kennel
  • Take a sip when someone fires a flamethrower
  • Drink when Blair's computer shows how far the Thing could spread
  • Take a sip when Blair destroys the radio
  • Drink when the Bennings imitation lets out its eerie scream
  • Take a sip when someone finds the torn long johns
  • Take a sip when a crew member doubts that someone else is human
  • Take a sip when MacReady records a message for whoever finds the station
  • Drink when Norris's chest opens and bites off Copper's arms
  • Drink when Norris's severed head grows legs
  • Take a sip when Palmer says "You gotta be fuckin' kidding"
  • Take a sip when Garry complains about being tied to the couch
  • Finish your drink when Palmer's blood leaps away from the hot wire
  • Drink when the Blair-Thing attacks MacReady beneath the station
  • Take a sip when MacReady and Childs share a drink at the end
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About the Movie
Title
The Thing
Released
25 Jun 1982
Rated
R
Runtime
109 min
Genre
Horror
Plot
A US research station, Antarctica, early-winter 1982. The base is suddenly buzzed by a helicopter from the nearby Norwegian research station. They are trying to kill a dog that has escaped from their base. After the destruction of the Norwegian chopper the members of the US team fly to the Norwegian base, only to discover them all dead or missing. They do find the remains of a strange creature the Norwegians burned. The Americans take it to their base and deduce that it is an alien life form. After a while it is apparent that the alien can take over and assimilate into other life forms, including humans, and can spread like a virus. This means that anyone at the base could be inhabited by The Thing, and tensions escalate.
Language
English, Norwegian