Spy Kids 2: Island of Lost Dreams Drinking Game Rules

Spy Kids 2: Island of Lost Dreams movie poster

Turn Spy Kids 2: Island of Lost Dreams into a drinking game full of family spy drama. Follow Carmen and Juni from their clash with the Giggles siblings to an island where their gadgets fail.

The strange creatures keep you alert, while Romero's fears add a comic twist. Stick around for the end-credits concert. Even Machete's gear has one last surprise.

Where to Watch Spy Kids 2: Island of Lost Dreams
Updated Sep 24US

Spy Kids 2: Island of Lost Dreams Drinking Game Rules:

  • Take a sip when Carmen and Juni compete with Gary and Gerti
  • Drink when the kids rescue Alexandra at Troublemakers theme park
  • Drink when Carmen tosses away her propeller beanie
  • Drink when Donnagon hacks the President's teleprompter at the OSS awards banquet
  • Drink when the Magna Men steal the Transmooker
  • Drink when Gary gets Juni fired from the OSS
  • Drink when Carmen hacks the OSS system to restore Juni's agent status
  • Drink when Gary and Gerti land in a pit of camel dung
  • Take a sip every time a spy gadget fails on the island
  • Take a sip whenever one of Romero's giant hybrid creatures appears
  • Take a sip when Romero is too scared to leave his lab
  • Drink when a flying pig carries Carmen to its nest
  • Drink when Juni befriends a spider-monkey
  • Take a sip when Gary shows off his Slizard
  • Drink when Carmen and Juni recover the real Transmooker
  • Take a sip when the Cortez family arrives on the island
  • Finish your drink when Gerti reveals she sabotaged the Transmooker
  • Drink when Machete realizes the concert gadgets have no batteries
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About the Movie
Title
Spy Kids 2: Island of Lost Dreams
Released
07 Aug 2002
Rated
PG
Runtime
100 min
Genre
Action
Plot
Exploring the further adventures of Carmen and Juni Cortez, who have now joined the family spy business as Level 2 OSS agents. Their new mission is to save the world from a mad scientist living on a volcanic island populated by an imaginative menagerie of creatures. On this bizarre island, none of the Cortez's gadgets work and they must rely on their wits--and each other--to survive and save the day.
Language
English